That works perfectly as I had requested!
I made a slight mistake and forgot that on files such as:
- Code: Select all
Perfect Dark#5D2D2A6A#4#1_all.png
this would accidentally rename them to:
- Code: Select all
Perfect Dark#5D2D2A6A#4_all.png
Still helpful over the original though since some files ended with ...RGB and not ...RGBA, meaning only _all was the condition it didn't work due to it not having the wildcard to be removed.
Was able to get through the rest of the ~1200 files in 10 minutes and would be instantaneous if you could sort by length of file name in the ui and just select all the longer names...
Anyways this is more than good enough since I'd imagine it would take more time to figure out what to do to avoid files that already have the wildcard removed then the total time spent by people needing to rename n64 textures to do what I did... especially since most games don't use wildcards